Great demo! I love the visuals and style. The “neo-renaissance” aesthetic looks pretty neat. The character portraits look awesome as well! Gameplay wise, there’s a lot of strategy to be had! The dice rolling aspect adds a lot of randomization, but in a great way where the player has to think ahead and adapt to situations. The passives and skills you gain as you level up help elevate the experience as well. Using the “chroma” rolls also adds a lot of risk-reward decision making to the game. It’ll be interesting to see what kind effect it’ll have on the story and/or characters, if any.
Looking forward to seeing how the full game shapes out! Great work so far!