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Hey! I'm kinda obssessed with this game at the minute, you guys did a great job! I want to be an indie developer myself eventually, so I like supporting stuff like this! :). A suggestion I have would be, for example, when you're supposed to give money to the spirits to stop them haunting your town only you don't get a chance until it's too late and you gotta give over 1000 gold, I think it would be good to integrate some sort of map, so you can visit the graveyard and maybe have the option to leave a pouch of gold there to appease them for a certain amount of days. Visiting other locations would be good too, like if you choose to let the scientists construct the gold making machine or something, maybe you could visit their headquarters and have some kind of option to see how much progress they've made... does that make sense? It might be similar to what other people have been saying, but yeah. I agree with these people..! haha.
Another idea would be maybe to have options to make it more or less difficult by adding other variables to keep on top of. Food might be a good one, like every time that mason guy asks for a sandwich,or the kitty cat comes in wanting to be fed, you'd lose a bit of the food as well as gold or something. Maybe include some other characters related to this. Maybe one of the neighbouring towns lost a load of supplies in a fire and is asking for help, so you have the option to send like -50 gold and -200 food or something like that? I'm not sure whether that would be adding too much complication, the game as it is is beautifully simple in a way so messing with it too much might not be in it's favour haha.
Other than that, you guys did an awesome job!! As soon as I have some in real life gold, y'all can be sure I'll send a donation over!!