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Marketing is probably the thing im worst at, ive tried to promote alot on twitter and youtube but my game has barely even had 50 plays. I think marketing is always going to be hard unless you have a good budget or already have a know company/name.

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I have to say Soaring looks good. I like the atmosphere and seems like it has challenging gameplay. Some of the short clips you have on Twitter (Soaring (@Soaringgame) / Twitter) look especially good IMO. The falling meteors and other flashy stuff. If I can offer any criticism I'd say your itch.io page could look more flashy and engaging to better match the game. But yeah, I'm not sure where to get exposure without a budget. That's tricky.

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Thanks ! Yeah ill have to get to work on the itch.io page, i couldnt really figure out how to add fancy titles and stuff when i first made it so ill have to give it another look.

Edit : juiced up the page, theres probably alot more i could do but i think it looks alot better now !