(Okay, no picture on here today, because for some reason itch.io isn't letting me upload it. If you're dying to see it, its on my twitter or my blog.)
Today I did some calculating, and I can get all of these big talking scenes done on the 20th if I 1. stick to my schedule-within-a-schedule and 2.) stay focused. That latter part's the hard part.
Today I wrote Amar and Kalzrak's parts. Kalzrak turned out kind of fatalistic, while Amar was really cutesy. They also have two different dialogues each where you can gain or lose friendship points, which I really hope come across well. I'm also not marking which option leads to which result, which is what I've done with a bunch of my past games (admittedly, ones that involved romancing aliens and robots, so that people didn't accidentally stumble into an ending they found fundamentally weird). But that makes me nervous about potential complaints. But you know what, if you get a character killed off then yall can just replay the game and do better. ;-)
Tomorrow, more of this but with Clash and Hubert. Then, day one of friendship building is done!
*EDIT* I also changed the cover image and the trailer thumbnail. Its a calmer image now.