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That was the same thing me and a bunch of other people noted.

Something I put in my large post.

But hey, I understand, ain't no body got time to read that article. :P


Anyway, I refer to it as the Currency Value per hour (you can write it as X$/Hr), but, as we've noted down below, it can be sorely inaccurate if the nature of the game leads to differring play times.

You could only be sure with linear games, like jrpgs. 60 hour story-line? alright, $60 is a fine enough price then (well, it was for me and others, but man......people are cheap-@$$ sometimes. XP)


Is 1-2$/Hr fine for some people? It may certainly not be for others, some might wish for 50 cents all the way down to 10 cents.....

At least when your a kid with the one game they might get that year, it makes sense..........but anyone else?

...........my patience runs dry with those people sometimes, which is saying a lot. XP