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(1 edit)

Doom, despair, death. The fearless undead ravage the earth, humanity is hanging by a thread. Yet they still find the strength to fight, to fight through, to fight… each other.

With this game we aimed to create dynamic mechanics, stuff like:

  • Noise, which can both doom you by swarming you with zombies, as well as help you defeat your oppenent by giving you control of the movment of the zombie horde.
  • Death is incremental, as your survivors deteriorate before their heart finally stops. Then, as the infection takes control of their body, they may become more powerful than you could possibly imagine!
(+1)

thanks for sharing your designers notes! :)