Comments:
Compared to your first game, Stickman Clicker, it's clear you've come a long way with learning how to make games, which is fantastic. This platformer has a lot: it's got collection mechanics, a store, upgrades, moving platforms and enemy missiles. The idea of collecting coins to buy upgrades to get progressively further across the level is a great idea that encourages replayability. Good work!
Feedback:
This game needs a few minor quality of life tweaks, including some little fixes around the menu restart. Sprites that face the direction of movement can help with polish too. Randomly dying after a minute can give a player a poor sense of progress in terms of how far they are able to travel.
Achievements:
🐦 | Early bird | Submitted a game really early for some reason |
⏱️ | Just a minute! | Made a game with gameplay lasting one minute |
⌚ | What time is it? | Made a one minute game without a countdown mechanic |
Thanks for submitting a game to the ‘One Minute Jam’!
- FSV