Theme:
Interesting idea to combine xcom-style movement with a limited amount of
steps. That step-counter really give a certain "feel" to it.
Gameplay:
Really good. Nothing more to add. Pure spamming doesn't work, the
player is forced to play at least somewhat tactical. Different guns used for
different situations, different setups, ...
Graphics:
Top notch. The characters, background, sprites, and so on.
Audio:
Steps, Music, effects,... all there!
Additional notes:
Damn that's some high quality stuff.
Bugs I found:
Sprites don't render correctly when standing in / infront of a snack-machine.
After dying and restarting, I'm not able no finish a round.
On one round I was able to teleport the player as it started the movement
radius from the enemy. No idea how to reproduce though.