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Very nice simple puzzle game. At first, the logic seems a bit vague, but once you get it, you can start better looking for the best route on each level. The difficulty has a good progression and so the level 8 is still the one I haven't figured out. It seems you have to get that final extra step somewhere.

I'd like to invite this game to take part in our Game Development World Championship!

Thanks.

Indeed a big part of the early game is to actually figure out what is going on and exactly what the rules are. One of the main tricky level design features is the "one stap away from the goal, yet the correct solution is completely different"-feature which I think is cool and fits in this game well.

I think GDWC might be a bit ambitious for me, but I will keep it in mind in case I start doing a larger project some time.

In problem solving games, I think the "so close, but still so far" is one of those classic elements. Thanks for taking interest in the contest!