Thank you for your kind words! I agree with your critique, and if I ever make an update I will take your feedback into consideration :). (Side note: I was WAYY to ambitious while making Shattered Skies,) I had plans for research maps which could unlock new crafting recipes, I had an idea for ancient turrets that would appear after you've completed a temple, to make the game more and more difficult. The temples were also supposed to be a lot bigger with different paths you could take kind of like a metroidvania game. I also wanted to NPCs which you could trade items with and so forth. Also, the growth temple is supposed to be the second temple you find, but I kind of messed up the placements of the torn maps.