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(+1)

Few things:

  1. While the graphics are lovely, it makes navigating the forest difficult at times when like 6 things overlap each other. 
  2. The central gameplay loop is fine, but trying to remember how to get back to camp when you've ventured far into the forest can be a chore. 
  3. Combat is good so far and I like the 3 attacks mechanic but once you've fought an enemy once, as long as you write down what their weakness is, the tactical element sort of vanishes. Why would I not use Lunge if I know the enemy is weak to it?
  4. Some of the dialogue is a bit exposition heavy. 'Due to this thing, you must do this thing. Then that means we can do this other thing.'. It could do with some spice, especially the Dad character is a bit generic currently.
  5. The controls seem a bit all over the place. I'm using WASD to move, E to interact but the best way to do combat is with the mouse. Also the only thing I have to move my hands for is the inventory. Adding an on-screen button for it or mapping it to Q or something would feel better. Also mouse movement would be nice.
  6. I found a little bug. I sold a few items to the blacksmith to buy some new stuff. I was supposed to get 10 gold, I got none.

Otherwise it's really promising, looking forward to seeing where it goes!

Thanks for the feedback pyromanta. Really appreciate you taking the time to do this. :)