Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)
Pros:
  • Ragdoll dogs flying through the air
  • High-grade voicework, even when its sometimes just a person saying "woof" and you play that over and over and over again
  • Systems that lead to some really good moments
Cons:
  • Some of the teams powers are far superior to others
  • Control mostly feels absent barring my cheaty tactics to be discussed below
  • Dogs in fact suck hard at soccer and this is effectively propaganda against our least talented professional sportspeople
Here & There:

I laughed out loud at the gag on the start screen. This game feels like a fever dream from the concept to the voicework for the dogs, the flying ragdolls and special powers. It's silly as hell but my first game ended in a loss because things just didn't line up right for my team both in terms of effectiveness and hilarity. When I tried the second time and picked the German Shephard team things went totally different. The Comet Kick is way more useful than stamina recharging or tackle+kick strength increase. For instance, in my second game it went to penalties and on my first shot I mistimed the Comet Kick so it occured before the kick and sent the ball flying into the stratosphere, ending my teams turn. I then tested the hypothesis this event sparked in my mind and found that yes, I can do that for the other team. I wasted a couple of their shots and won on a single goal in penalty kicks and I tell you what I feel I earned it, damn huskies. In general, the games were way more exciting the second time around with dumb plays and things happening whereas in my first foray nothing really occurred, so it seems that sometimes the game doesn't achieve what it's capable of and that might turn people off which is a shame. I enjoyed this quite a bit when fate and chance deigned me a good set of futbol matches.