Finally got to the arguments today, and boy was that fun. Unfortunately, I ran out of time to work on both argument sections today. So, I have to rearrange my schedule yet again. Ughhhh, the temptation to crunch is REALLY starting to settle in. I have only two days of playtesting (which is probably nowhere near enough, but at least its something), and I still have the rest of the game to write AND the music to add in! I might leave sound effects out, I don't really know of any scene where they'd fit at the moment. But next week, I'm going to add in music while I write instead of adding it all in at once on one day. Hopefully, that will help my dev schedule. We shall see.
It really is getting close to finishing. I have the second argument, the dungeon stuff with possible death scenes, and the conclusion to write. It's all so close! Surely, I can do this!