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The standard MV deployment (for all platforms) leaves you with files that can be easily pulled from the game, and opened in a new project of MV. Although there are methods to encrypt the data, audio and images, they unfortunately aren't compatible with other plugins used in this game. >o<

So instead, I packaged the game into a single executable file to protect them. To be comfortable sharing the Linux build I would need to figure out something similar. I'm afraid that I'm pretty unfamiliar with that, but I'll have a go :D