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(+1)

This was absurdly enjoyable. A tight package in terms of graphics, gameplay and the overall experience.

The only minor complaint I have is that the boss fight was a little confusing as I felt the game trained you that red = negative, not red = attack. It made the fight feel more of a curveball than I think you intended it to, but beyond that the mechanics were still interesting. 

I can only assure you I was aware of this possible issue before submitting. It's partly why those buckets are twice the size of the normal buckets, so that I could fit the icons of the sword and shield to try and convey the new meaning of the colours, but I totally get it. I thought about having tutorial tips as an option that would explain it during that fight but entirely forgot about them in the last couple days fixing random things. "Absurdly enjoyable" would make a damn fine tagline if this was an actual product, thanks!