You take on the role of real-life Agents who exist in your brain, where your own skills can rise to revert a problem with youth education on world cultural heritage. By embarking on a real-based adventure that will defy your imagination, you will be empowered to better protect everyone’s heritage —if you have what it takes!
In its current state, the game mainly targets the 2nd objective of the Jam (Reinforce the importance of protecting and preserving cultural heritage) by starting to tackle a problem —identified by science in 2020— with youth education on world cultural heritage. Also, it shows the danger of looting by depicting the action of opposing Agents (that exist in our brain) that can prevent the storage of our memories for the future.
If we can finish it, the game will tackle two other crucial points related to the Jam's objective: 1) how too much of people at the same time in a cultural heritage site is actually bad (Agents in our brain can cause neurotoxicity in the same way), and 2) the game can clearly shows that in fundamental ways others are just like us, and therefore, the preservation of any cultural heritage in the world is important because it speaks about our human nature.
Andrés Felipe Reyes, M.Sc., M.A. (Scientific Director, Lead Writer, Level Designer), Luis Fernando Mahecha (Programmer, Tech Artist), Andrés Felipe Castaño (Lead Programmer), Cristian Pérez (Main Programmer), Santiago Stucky (Lead 3D Artist).