Yea we definetly struggled with the lighting, if we had some more time it would have been something we would have worked on a little more. As for sound design, none of the members of the team were experienced in sound design for games, so we were learning on the fly. Ideally we would have loved to spend more time on the sound in order to provide the proper atmosphere, but alas that couldnt fit in the constraints of the jam. Thank you for the feedback!