What about the physics did you find annoying? I've been playing it for testing so much that I don't notice anymore. Is it literally not enough friction on the platforms, lack of air control, or something else?
It's both, really. If you're headed full speed in one direction it takes a few seconds to switch directions, which is generally very annoying for a platformer. It's both in the air and on the ground; I believe having a set speed of movement instead of indefinite acceleration would help.
Haha, the character is much more reactive now! The level design is a bit off, and I ended up ignoring some areas, but it's much more fun now, and I actually beat it! ^-^