Hum. It looks like a problem with gamepad. Maybe a connected gamepad has a configuration different from what Pixelbox is expecting.
The first thing you can do to avoid this issue, is disabling the gamepads in the project settings:
From the top menu: Project
> Settings
, click on the Controls
tab, and uncheck the gamepads
component.
If you could to help me, I would be interested to understand what is causing this issue. Do you have a game controller plugged? If yes, what is the model?
In the console, can you type navigator.getGamepads()
and copy what you get as result?