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Hum. It looks like a problem with gamepad. Maybe a connected gamepad has a configuration different from what Pixelbox is expecting.

The first thing you can do to avoid this issue, is disabling the gamepads in the project settings: From the top menu: Project > Settings, click on the Controls tab, and uncheck the gamepads component.

If you could to help me, I would be interested to understand what is causing this issue. Do you have a game controller plugged? If yes, what is the model?

In the console, can you type navigator.getGamepads() and copy what you get as result?