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This game is full of ambience and that is what makes it stand out! The music and the extremely simple grafics... it trully transports you...

The only thing i would nitpick is the pace of the game, but i understand that it wouldn't be posible to achieve that feeling of being lost otherwise.

(+1)

Thank you! You're right, basically everyone says something about the pace or lack of directions and I'm aware it goes against the festival of attractions that we are used to in games, but well, in a way that was exactly the point of this experiment. I'm pretty sure my next game won't be that radical about it though! :)

you got the pace right for what you wanted to create :)