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A wonderful little game with multiple endings, you are a professional treasure hunter, where your main goal is to find a specific valuable relic in a haunted dungeon, but beware of the dangers that lurk within, rumours say that no one has made it out alive.

First thing to notice on the game is it is very aesthetically pleasing and very well detailed, it makes you feel like you are in a very old dungeon , the mechanics and lighting are great too, further adding to the submersion. There is also some great use of ambient noises to make you uneasy thinking something is coming around the corner for you , but does it ? you will have to see for yourself.

 Throughout the game there are hidden little secrets which contain more loot for you to obtain , they are in plain sight but surprisingly easy to miss, also in the game are some items that can lead you astray and lead to different endings which is a fantastic touch as it give the player more freedom of choice and play their game the way they choose and it also adds a nice layer of re-playability.

Overall a really great experience and definitely worth your time to play, maybe in the future there could maybe be some kind of combat mechanic or maybe a voice for the character going through their thoughts and feelings through the dungeon, maybe even some kind of sneak mechanic added when going past new monsters in the future should the game expand, these are of course just a few ideas and suggestions but the game as it is really is a fun playthrough.

Thank you so much for playing, the video and your review!

I’m glad you enjoyed playing.

You forgot to read the diary at the beginning. It’s basically just to learn about what happened to the other members.
Good job jumping on those beams. I usually fail from time to time :P

The torch did have some glitches, but it has been addressed.
Same goes for the heavy bright light on the glitter effect on items. It’s not possible to see items glowing at long distances anymore.
I was also aware of the physics issue with the coffin. I have found a temporary solution to the problem.
You were actually the first who got the Wretched ending, and I could see the soul was bugged. He’s supposed to idle. I have also addressed that issue right away.

I also like your idea about adding combat, stealth and new monsters to the game, but unfortunately it’s very time consuming to make those game mechanics. I do have other unfinished projects too, which needs my attention. But when I have time, who knows.
I might add another level (new place) and a marketplace/town to sell and buy new equipment.

I’m glad you are considering trying to run for other endings. I would recommend you to grab the latest version, because as mentioned, a lot of issues have been fixed. If you decide to go for those endings, please let me hear about your thoughts. You can just send it by mail.
Cheers