Maybe ports at first for the sake of preservation, then make remasters down the line?
This is a good idea. A port is much simpler too. I download the game on Steam, put it in a .zip and it's ready for itch. Doing remasters involve getting the source files back by decrypting all games (yes, I was dumb back then and deleted all my projects files!), then re-work on them.
EDIT: Also, I'm so wrong. Splitting the languages in renpy is a lot of work. More then 100 hours! I will leave the games as-is for now.