On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Art and atmosphere were both really cool, taking a more directly sinister, foreboding tone while feeling clearly inspired by Portal's style in a lot of ways with the writing. The solutions to the puzzles were intuitive and easy enough to gauge what I was meant to do and it made good use of the mechanics present in a few different and effective ways. The main issue is that while the puzzles themselves were easy to solve theoretically, it was very difficult to properly line up the lasers to actually complete the puzzles,  with it often coming down to a lot of specific placement of the reflectors with trial and error, not truly being able to understand what each position would affect the direction of the lasers.  The sound effect of the gun also got quite unpleasant by the end due to how loud and blaring the sound was. Cool game though, really interesting stuff going on

Definitely changing up all the audio and have already logged "specific placement" issues as the first thing to fix!