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So: tonight first attempts. I LOVED IT.... Of course defeated all the times. (Pure Romans seams it was their destiny).

But..
(sorry with me there is very often some "buts").
And, please please please don't get me wrong. I am critical just because I liked it so much.

It seams to me the rules are a bit confusing. The units with the fist.. Are the depleted loyalty? Do they move? Are they involved in the battles? What part do they play in the control of each province? There is a way to turn that units in normal legions again?

If Rebels move across the sea they reach Rome quite easily. Am I right?

(I LOVE IT SO MUCH the graphic of the cards A LOT. 
I would love to see the Roles Handbook with the same graphic style. Also: it would help a lot to navigate through the game... like been more consistent with vocabulary<->icons 

The Cards: some times it is not clear if the player can "opt out". 
From the Senate Cards: some time the timing is confusing... like: "Destroy 6 barbarians in one turn"
Has to be the following turn? (then at the end of the following turn the card get discarded? any turn in the future?

(for shearing the images: 
I have the gimp files. is there a private chat on this platform? so we can exchange email address. Or look for me on FB: "Daddo Art" or "Daddoillustrations").

ANyway... I like Delenda Roma a lot. Very well done. I like the idea of "playing against the system"

I would be happy to keep this conversation going.
DADDO

Cool!

I hope you will find time to share your comments also on bgg and maybe a review after some plays :D

I like "buts" because you put some thoughts and effort in order to enhance the game, so they are welcome!

> It seams to me the rules are a bit confusing. The units with the fist.. Are the depleted loyalty?

Yes, the fist are token and means depleted loyalty. I will clarify this on next releaase (2.1) with a legend on the map and on the rules

> Do they move? Are they involved in the battles? What part do they play in the control of each province?

Depleted loyalty are just tokens, not units. This means they don't move, just represent the general "lost of trust" on the central government and later can be a spark of future rebellions

>There is a way to turn that units in normal legions again?

No, but you can remove them using the "Province development" basic action, that remove one of this token in a province of the empire.

> If Rebels move across the sea they reach Rome quite easily. Am I right?

Yes! Rebels doesn't follow barbarian constrains because they can move by sea ( they are citizen of the roman empire!) and can be a threat for the player.

> (I LOVE IT SO MUCH the graphic of the cards A LOT. 

Thanks! I'm blessed with a great graphic designer, so we are happy to get the right style. Our aim on this side is use a "cartoonish style" that can help player to get hooked by the game, but we know Delenda Roma is a brutal, difficult game, so it's there is a big contrasts on this.

> I would love to see the Roles Handbook with the same graphic style. Also: it would help a lot to navigate through the game... like been more consistent with vocabulary<->icons

My bad on this.. and help is welcome! Another helpful player proposed a translation in Portuguese and made some changes on the rules file, adding icons and map example. I think for the next release of the rules to use this approach!

> The Cards: some times it is not clear if the player can "opt out". 

Yes and no.

Player has to complete them before the end or get the bad effect.

On the rules I think to have explain it , let me know if is clear for you:

"The Roman player can also choose to discard the active Senate card, getthe penalty described on the card, and place it in the discard pile. "

So you can opt out.. and get the bad effect.

As hint, one strategy is not to rush and complete a Senate cards when it's easy, because most of the times next Senate card can be difficult to solve.. so make your decision wisely!

> From the Senate Cards: some time the timing is confusing... like: "Destroy 6 barbarians in one turn" Has to be the following turn? (then at the end of the following turn the card get discarded? any turn in the future?

Again let me know if rules are clear:

"If there is an active Senate card, count down turn tracker for Senate card.If there is no active Senate card, draw the top card from the Senate deck as the new active Senate card "

So following your example, if you draw the "Destroy 6 barbarians in one turn" card in this turn, has to be by the end of the next turn

>(for shearing the images:  I have the gimp files. is there a private chat on this platform? so we can exchange email address. Or look for me on FB: "Daddo Art" or "Daddoillustrations"). ANyway... I like Delenda Roma a lot. Very well done. I like the idea of "playing against the system" I would be happy to keep this conversation going. DADDO

You can write to me on randomtowerofgames on gmail dot com

Thanks!