The inspiration for Hypercast is Mynocs and the evil hyperspace of Warhammer 40K except with a little more sciencey feel. The idea is that you can travel though Hyperspace even in a space suit (although there are also space ships) and the hyperspace void is always trying to kill you.
I'm aiming for a low to no prep game, although I'd love to see someone try a high prep game of Hypercast. The idea is you draw cards from a deck to get the encounter difficulty as you travel. The main thing a GM has to do is pick which monsters they want for the encounter and maybe modify them a little.
I'm having all the art done by an AI. The freaky output of AI generated images really matches the feel.