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(1 edit)

new devlog

The end of November is approaching. I've managed to consistently work on my game in the evenings mostly. (The jam has helped for motivation and some healthy 'preferably this month, dont postpone indefinitedly' pressure)

I've dropped wisps and night mode and added graffiti instead. You can now spray paint on the walls, floor and ceilings. Completely freehand, draw whatever shape you want. The graffiti all has the same color at the moment, and it's color randomly changes. While adding the graffiti I accidently fixed a bug that was giving me trouble, where you could get 'caught' on the wall.

And a lot of refactoring and dark work that doesnt show in the game.

Good steady progress, I wont reach all my goals but I'm happy with the progress and very happy the graffiti works.


edit:
I have released. There's other projects I want to work on but  I will continue to polish and support Rabbit Catcher.
release message