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(2 edits)

I did submit my plan today, so I guess I'll share the planned title and genre now...it's called Sionan, and its a sci-fi walking sim with technological horror elements.  Nothing too big and no deaths, just something very simple with no major coding concerns beyond basic movement and triggers so that I can start out simple and not get overwhelmed hopefully.  xD

Besides that, I started a new project and added some of the visual assets from the Marketplace that I wanted to use to it.  Not wanting to get too far, in case my plan is rejected, but also not wanting to lag too far behind in case its accepted.  Its a peculiar balance.

*EDIT* Of course, I've already hit a snag in that the model i wanted to use for a robot character is incompatible with the version of Unreal I have.  Did some snooping around the Marketplace, found a bunch of models from a cancelled game called Paragon, and it had the prettiest robot lady among them.  I feel kind of weird using a model from a game that existed, but Epic Games gave permission to use them in any Unreal Engine 4 project and SHE IS JUST TOO DRAN PRETTY NOT TO USE JUST LOOK  And heck, this is just a practice run anyway, I'm not making money off it so it's fine.  I used to watch a lot of channels that lambasted asset flips back in the day for literally every reason, apparently that left scars on me.

Tomorrow, I plan on doing...very little, actually, because i teach all day AND most of the evening and I will have, like, three hours of free time.  So we'll see what happens.  ^^;