Very interesting designs, I like story and live music is nice touch, albeit sometime volume is inconsistent like hitting wood of guitar.
I'd said not good decision to put dialog progression on mouse button, was hard to get controlls untill visited game page and clicking when main game is played both hands on keyboard is tedious.
It's unusual to change rooms by throwing youself off the map in half cases, but fine, guess that will work with paper cut style.
Other than that - only small peeves like not needing to actually take food from Yama or blur effect affecting text or not showing food in ending scene left and game is great conceptually, it was good experience