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Yeah, that would probably help with review count but it’s kind of a big fuss to do that in Unreal, I’d have to build engine from source because right now I only have the UE5 compiled and game is made with UE4.26 from the launcher, so that would be a little too much work. But thanks for suggestion. It won’t be noticed but at least I have the most in-depth core mechanics from the bunch - i think. I already voted for your game :P

Sorry to hear that you need to build the source again. Maybe switch to Unity :P It was just a hint with WebGl to set the hurdle for players as low as possible.

Thanks for you vote, BUT feedback on mechanic, game design and the game itself is more important for me to growth as developer. But also winning is nice 😜