I was disapointed to not hear the word "mionion" spoken anywhere within the game.
The chill background music mixed with kicking small yellow pill gremlins off a map were a surprisingly relaxing combination. It didn't feel like there was any kind of difficulty ramp up at all, so it did start to feel its length near the end.
Applying a bunch fo damage to an enemy and then kicking them sky high is very satisfying, though I felt like I needed to be a bit too precise on the gun. It would have been nice to have a couple different shot types and patterns, for both the player character and the mionions.
I'm not sure how on theme I would call this in terms of being an unwanted or unnecessary sequel since it's only really related to minions in so far as they're the enemy you shoot. The chill ambience is very antithetical to the shrill shrieking that is the minions ip so I'll give you that.