was there any reason in particular why you decided to try out “Power Sauce” when you did?
It showed up while sorting in “random” and a few days ago I saw a tweet from you (I think retwitted by the gogodotjam accout) talking about the game and the multiplayer aspect, so I got curious.
The underlying Godot plugin that integrates with Epic Online Services for the multiplayer functionality is something I’ve developed & I’d really like to get it to a point where people can do Jam level multiplayer games
And I did not only mention the multiplayer thing just because it is hard, it is also because in a Jam there are not many people trying out games, and the ones trying them out want to play a lot of the entries, so having to wait for a lobby might scare people away.
Maybe if it was a multiplayer focused jam it would make more sense.
In a technical aspect this is really nice, but it is hard to evaluate as you really cannot experience the full thing.