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Very cool idea! quite an unique game. The movement felt a bit floaty, and difficult to controll, which made even simple platforming quite difficult! will later check the sequel!

Thanks for playing. 
Originally the movement was way more responsive but I wanted to implement some jumps that require enough momentum so I changed the physics a bit. I also usually design my movement systems with speedrunning in mind but maybe I went a bit over board with it :)

Also thank you for checking out the sequel.