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(+1)

very unique experience! 

I could not get into a group with anyone, so I pretended i was and tried to collect all the tomatoes as fast as i could! i enjoyed the blazing fast 1 frame per button press action! it's also nice to see another game themed around enjoyed healthy snacks :)

I wonder if we could convince at least a few people to all play at the same time and see what it's like to play with more than one person?

I sense a tomato seed of future potential in this concept!

(+1)

Thanks for trying out the game and leaving feedback on your experience, I appreciate it!

I could not get into a group with anyone, so I pretended i was and tried to collect all the tomatoes as fast as i could!

I appreciate your dedication to simulating the full game play experience! :D

 i enjoyed the blazing fast 1 frame per button press action! it's also nice to see another game themed around enjoyed healthy snacks :)

I'll admit I hadn't considered emphasizing those aspects in my marketing, so it's good to learn they can be appealing features. :)

I wonder if we could convince at least a few people to all play at the same time and see what it's like to play with more than one person?

Yeah, I do wonder what the best way might be to achieve that. I had been intending to keep myself logged in where possible so that there would be at least one other player; but the lack of tomato respawn, host migration bug & lack of player join indicator meant that couldn't really happen. (I've uploaded a couple of updated versions to at least improve the situation with the first two issues.)

Thanks again for playing & sharing your thoughts!