Is there any more info/guidance on this - my main app is a fantasy console - a user game is basically just a folder with a few js files and a png.
To run it, the main app's exe should be run with a command line pointing it at the game cart (folder)
I also plan to distribute a free "run only" version of the app, that lacks the editing tools, but can just run carts.
So:
User buys/downloads mod. This gets extracted by the app/user
???
User runs the mod, which launches the game. (or runs the app with presents a menu of downloaded mods)
What do I need to do to allow the downloaded mod to associate itself with the main (or free) app, and is there a clean way for the main/free app to enumerate the downloaded mods?
Ideally the mod itself should be entirely cross platform, rather than having to build/distribute a separate version per platform.