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(+3)

I love the character design, sound design, and music!

The game started to get pretty choppy for me when I had a lot of enemies on-screen... and I have a pretty beefy rig, so IDK what was up there.

There was no direction... I mean I know I'm supposed to find the exit portal but everything was just an identical grey area.

Also, I really wish run was the same button as spell casting, as opposed to spell cancelling, because as it stands you can't really run around while attacking. A couple spells were hard to cast, like the life drain spell.

Still, I see a lot of potential here!

(+2)

Thank you for the feedback! I acknowledge the map design was a bit sparse and hard to navigate, we were rushing quite a bit when implementing it.