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Thank you for playing! You are right about the reset button, it was originally meant to be a full reset, but I've slimmed it down to just positioning to sort of ease the difficulty by leaving the environment as it is (which kind of makes sense that the creatures are replaced every time they are dead, but not the environment). Also the play and can't stop part is design intentions, where I had a pause button but took it out cuz it kinda felt fun just moving tiles around in real-time. It's a question which I am still considering whether or not to revive the pause button :) So your comment is very helpful.