I am currently snagged with a complex event, but that's good. I like complex events, and they're only going to get more complex as things continue, especially since the hand-holding part is nearly over. There were initially five of these "starting areas" planned, but I've dropped the fifth one because I felt like it was just too much, like by that point players would be like "Are we ever going to get past the intro?!"
Thanks for the input. Hopefully I can deliver. :D