Great puzzles and the fact you have to click to move is really well thought out : you hate it but you love it. A very well balanced game.
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Thanks for the feedback, that's actually EXACTLY kind of what I was trying to create with the movement of the worm.
I wanted it to be almost frustratingly slow because I wanted the player to feel like the worm while playing.
But that won't appeal to everyone so I tried to speed it up a bit on some levels.
Good luck in the jam :)