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(+1)

Cute artstyle and dialogue, however you should have made more efforts to stop the player going where they're not supposed to. After the start of the game conditioned me to think that falling out of the level was fine, I assumed doing that would always transport me somewhere and tried it when I wasn't sure what I was supposed to do next. This led to me softlocking myself.

The first area at the base of Youkai Mountain had invisible walls to stop this happening so idk why the other places didn't.