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(+2)

Not bad for a 30 day jam!

I liked the pixelart graphics, especially with the unusual aspect ratio of the screen. But the best part, was the music! Sure the soundtrack on it's own, maybe is a bit too simplistic, but considering that it was created for a small game jam project, and also considering how hard it is to compose even a single music track (I'm talking from my experience), I am really impressed!

But unfortunately, the main game loop, isn't that great. The worst offender, is the pollen collecting section. I liked the overworld, and I thought that section had a lot of potential! I wasn't as optimistic when I realised that slowly crawling around the map, occasionally tapping E was the only function of the overworld section (and that it took ~75% of the game).

The dancing section... that was my first contact with a rythm-based game; I have absolutely zero experience in those types of games! Therefore, take this feedback with a grain of salt: the notes moved a bit too fast, and an option to change key bindings, or a control scheme, would also be nice. Other than these two, the dancing segment was alright (far better than the overwold section at least).

If the overworld section would get either improved or reduced/removed, that'd be great. But still, this game is rather good!

(+1)

Thanks for playing and for the complete and good feedback, it's really important for us! 

Sorry for the tedious stage of pollen collection =(. Actually, the game project is bigger than we can do. On the project, we expected to make much more content (like an upgrade system and an inside hive map with NPCs and plots). Unfortunely we can't fill the 30 days intelligently and effectively and we need to make several cuts to the original design.

Anyway, I'm glad you like the musics, I compose most of the songs from the dance stage and it's my first time as a composer XD. 

Again sorry for the bad balance and thank you S2. 

We gonna make changes when the rating stage ends.