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(2 edits)

Very fun, with engaging multiplayer! While the audio and visual assets aren’t original, everything is functional (enough) and the game is hard to put down. Being able to attack other players adds a whole new dimension to how someone approaches the task of getting points. Trust in an alliance is fragile at best, and deciding whether to attack or flee is integral to success. 
The setup was so incredible and really enhanced the immersion!

Some visual glitches were noticed when moving around sometimes like the background changing. 

The hitboxes need to be more accurate, and the timing of damage to when something looks like it’s taking damage really needs some adjustment.
It’s fun to fight other players on the dragon though! And it would be cool if hitting the dragon’s head did more damage.