Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FINALLY got the map made!  It uses the Polar Facility modular map building thingamajig on the marketplace.  I just kind of threw things together, then scattered the logs and placed Purple Muriel at the opposite end of the map.  I think my favorite room is this robot room, it tells a story all on its own.  I also played around a bit with terrain editor to make a mountain range outside.  None of this is the best, sure, but for a beginner I think its cool and acceptable.

Today went a LOT better than yesterday.  Very few crashes or glitches, my brain was fresh, I took a break in between (went to a Christmas party, where I drank hot cocoa and held a chicken.  Not at the same time, though) which I should do more often because it really did help.

Tomorrow is my day off, and Monday I learn how to rig up sound cues.  Muriel, I plan to have her cycle through ten random lines (she says a random line, waits a few seconds, then says another line, repeat).  The unnamed guiding voice,  she will say a line right at the beginning of the game, one after each log collected, and two at two specific points at the end of the game (how I will keep her from interrupting herself or overlapping herself, I don't know).  That should be fun.  I also need to figure out why my game no longer automatically starts with the player anymore.

And I really should rebuild the lighting.