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Thanks for playing. Unfortunately it was a vast undertaking to get this ready in 48 hours so a lot of my intended features had to be stripped.

At this time, the items in your inventory are just to be sold. I managed to get some buffs in to the encounter table so that the player isn't helpless. The original goal was to make the items you gain usable so you end up with clutter and you could use the items to get a benefit, like health or more attack, or simply sell it when you get around to the shop.

Well, I'm sure that if you ever decide to add those features, your game will become much more impressive :)