It’s seems to be some graphic card issue due to a shader and the gpu_snap to grid we used to outline some hives when the player get near it and smooth the camera movement.
I don’t want to be invasive but what is your graphic card and o.s.?
We won’t change it right now since it is the rating period but is good to know this issue. The easy solution for this would be to use a spritesheet instead shaders.
Thank you for all the feedback so far!