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(+1)

Very cool visuals/atmosphere and nice to sea a traditional point and click game! I especially liked the nightmare sequence, it's a unique way to use the "memoriam" concept. My only issue is that I encountered a bug where I couldn't access my inventory

I also, I kinda got stuck on figuring out what to do after Benedict gives Kolya the night off, as Kolya gives no hint on what he really intends to accomplish, so I simply don't know what to look for.

(+1)

Glad you enjoyed it - on the third night, your objective is to sneak into your sire's room. Benedict has the key on his desk, so you can't snatch it out from under him - but the books and papers in the study may give a clue on what you need to say to get him out of the way. Hope you're able to finish the game with this!