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(+2)

I liked the artstyle, the music, and especially the special effects. Seeing bugs getting splattered from my punches and dashes, was hell lot of satisfying! The premise of the story was also good; huge fan of absurd stories like this!

But the gameplay could use some tweaking. The player gets thrown into action, and gets overwhelmed by the insects, a bit too quickly. My first few attempts lasted about less than 7 seconds or so, because I haven't had enough time to get use to the gameplay flow. Once I grabed the dash power up, and got to the platforms, I've sorta got the hang of it. Too bad that it seems to me, it is one of those games where the best strategy is to stand in one place and fight off the badies, as I did by standing on the low platforms, punching incoming foes until I'd get pushed off the platform.

The fighting mechanics could also use some improvement. It was hard for me to time out my attacks, because I couldn't tell their range, and I could not just get close to an enemy and start punching, as it didn't stun them or anything, and it also was hard to tell when they would attack you (they still could land a hit after getting pushed away). I found out that punching them and jumping away, was a good strategy, but the sheer amount of foes coming from the other side out of nowhere made that strategy less effective (dashing through the other side though was an improvement to my strategy, as dashing completely cleans anything in it's line. But after dashing, my character could still get hurt through means I could not notice).

Don't get me wrong; I don't mean by all of that, that the game is unfinished or unfun to play. On the contrary, after I got used to it's game mechanics, it was fun to play (albeit slightly clunky for reasons I've mentioned above), and as a whole, the game is rather good! I just thought that I might list out my feedback regarding the gameplay, so that it might get improved, or that you could use it in your other projects.