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(+1)

Very simple concept, but very polished execution. It was much more fun to play than I thought it would be!
I liked this a lot, so here's a dump of what I would do to improve gameplay:

  •  Greater visual indication of where the platform ends. Show more of the gap on each side and let the player see the boxes falling.
  • Don't spawn powerups/downs until X time has passed, and don't spawn them directly above the player.
  • Make the red/green outline around powerups/downs bigger and a different shade than the background.
  • Add patterns to the boxes dropping and cycle between those patterns.
  • Have a different, crunchier sound for boxes hitting the car vs hitting the ground.

Great suggestions, thanks!