Fun idea, and it's well implemented too! Having to indirectly control Simon was a challenge, and I'd love to see some more of the types of puzzles you could make with that idea. It'd be interesting to see new types of action pads to place down, and what other ways you could use that idea. I loved the graphics too, it was all very pretty, and the thumbnail art is nice and pleasing as well. Nice work on this game, it was a fun time!