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UPDATE 7: Crisis averted! Yay!

After giving it some thought, I made some changes to make navigating easier. For example, now switching between rooms is slower, and there is no more complicated 2D layouts. It's all just a row of small rooms, which is a fair compromise. Also, I'm about 2/3 done with the levels, so by tomorrow everything should be done. If everything goes according to plan that is...