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here are the negatives:

 There was not much I could do in this game except walk around. I found the walk speed to be slow and that took me out of wanting to progress further. Also, when I fell into what I assume was highly concentrated chlorine water, my character was slowly dying but I could not jump out of the water. I also found the jump height to be small in value so I could not jump over the large blocks. 

here are the positives:

wow. If your intention was to psychologically disturb me, you have succeeded. The sound design in this game would make for a great experience if you were to play it with headphones, especially if you can hear apparitions in the distance and they lure you in. I did not see any ghosts. Was I suppose to? I also liked the kitty cat watch but I was not sure how I toggled that on. 

I hope to see more of this in the future. 

(1 edit)

Thanks for playing! The controls are included in the zip file: it's Q to view your vitals. I'm not sure if you used it, but the grappling hook (left/right click) makes it much faster to get around, and you can Sprint (shift) to increase your movement speed.

The monsters are not included in the Awards version of this game, as they were added after the submission deadline. After the 15th, I will upload that build here!

Thanks for your feedback on the movement, especially when in the water; seems like that's something I need to improve on!

Also if I may ask, was the frame rate / render distance good? I would love to know how the performance stacks up on other people's computers.